When should I select "Digital Signage System"?

1. The players can be installed in several different locations, but cannot form a local area network.
2. The number of players is over 30.
3. Needs full functional user privileges, play statistics and the search function of operation history.

When should I select "Multimedia Publishing System"?

1. All players can be connected to one local area network and assigned a static IP address. (Or use the VPN network).
2. You only need a simple media displaying function and view the result immediately after operating.

Function Digital Signage System Multimedia Publishing System
Network Communication Method SupportedThe terminal communicates with WEB system actively. The communication is based on HTTP, so you may use it even in a network with firewall. All control commands are transited by the WEB system, the terminal doesn't have to be online when operating. SupportedThe editor will communicate with the player according to the IP address of player. The player has to be online to transmit any operations. It uses TCP/IP for communication.
Used in LAN SupportedA WEB server need to be setup in the local area network. SupportedThere is nothing to establish except that you should input the IP address of the player in the "editor".
Used in WAN SupportedOnly the WEB server should have a DNS or fixed IP. The player could be set in any subnetwork; just make sure that it can access the WEB server. Partial supportAll players should have a DNS or fixed IP. The player should be online for any operation.
File Transmission SupportedThere is a continuous download mechanism to suit any kind of network environment. And the download will be retried automatically when it failed. Partial supportIt transfers files through TCP/IP. Which may fail in the poor network environment, so a manual retry is needed at that time.
Distribute Program Manually SupportedThe program can be stored in a Flash Disk. When the Flash Disk is plugged to the player, the program will be loaded automatically. Not supportedYou have to use the "editor" for program distribution.
Program Modification SupportedEdit and publish the program again with the editor. The player will only download the modified media files. SupportedThe display contents of player can be replaced immediately after the programs been modified in the editor.
Scheduling Play SupportedCreate the schedule for the program in the edit. When the program has been sent to the player, the player will schedule the program automatically. SupportedCreate the schedule for the program in the edit. When the program has been sent to the player, the player will schedule the program automatically.
Supported Media Formats SupportedInclude following media formats:
Video (AVI, MPEG, MOV)
Video Stream (MMS)
Video Signal (Tunner, Composite, S-Video, USBCAM)
Flash (SWF)
Image (JPG, PNG, BMP)
Text (TXT, DOC)
EXCEL Table
Web
SupportedInclude following media formats:
Video (AVI, MPEG, MOV)
Video Stream (MMS)
Video Signal (Tunner, Composite, S-Video, USBCAM)
Flash (SWF)
Image (JPG, PNG, BMP)
Text (TXT, RTF, DOC)
EXCEL Table
POWERPOINT
Web
Database (ACCESS, SQLSERVER, MySQL, PostgreSQL, ORACLE)
Content Verification SupportedWhen the verification function is enabled, all contents should be verified before being sent to the player. Not supportedNot support.
Realtime Player Status Monitor SupportedYou can look over the current status of all players through the WEB system including the running status of software as well as the status of hardware. The system will keep the latest state list of the player for analysis. Partial supportYou can monitor the status of the player through the editor. Which can only be used when the player is online.
Program Statistics SupportedThe statistics information will be fed back to the WEB server automatically. There are powerful filter and export functions for the statistics information. SupportedThe statistics information should be obtained manually through the editor.
Auto LED Screen Brightness Adjustment SupportedSet the period mode or the light sensor mode in the editor. When the configuration has been sent to the player, it will work automatically. SupportedSet the period mode or the light sensor mode in the editor. When the configuration has been sent to the player, it will work automatically.
Auto Volume Adjustment SupportedSet the period mode in the editor. When the configuration has been sent to the player, it will work automatically. SupportedSet the period mode in the editor. When the configuration has been sent to the player, it will work automatically.
Auto Network Connection SupportedPreset the network connection rules and periods, which are based on WIFI and 3G (WCDMA). When the configuration has been sent to the player, it will work automatically. Not supportedNot support.
Auto Shutdown SupportedSet the shutdown periods in the editor. When the configuration has been sent to the player, it will work automatically. Not supportedNot support.
Logo Display SupportedCreate an image or digital clock logo which can be displayed in the specified location permanently. Not supportedNot support.
Multi-user Privilege Management SupportedAssign different players and privileges for each user. Partial supportThe "Advanced Network" edition supports user authority management. Each user can control specified players.
Multi-player Synchronous Display SupportedSeveral players in the same region can display programs synchronously after the configuration. Not supportedNot support.